What a treat of a game! You have a knack for creating puzzles. I liked everything about this little game: the puzzles, the aesthetics, and the simple but fitting storyline.
If I have one quibble, it's again the controls: if the whole gameplay revolves around dragging objects with the mouse, then the restart button should also be clickable and not force the player to switch to the keyboard. But that's a minor point that didn't spoil the enjoyment at all.
Thanks again! Acturally this was the best one I made in LD. Keyboard was a temporary solution because I did not decide how to add more visual elements. I do have intention to make a complete (mobile?) game based on this one - the current story has much more room to expand.
I still have no time to continue development. I would be happy if you could give a help :)
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What a treat of a game! You have a knack for creating puzzles. I liked everything about this little game: the puzzles, the aesthetics, and the simple but fitting storyline.
If I have one quibble, it's again the controls: if the whole gameplay revolves around dragging objects with the mouse, then the restart button should also be clickable and not force the player to switch to the keyboard. But that's a minor point that didn't spoil the enjoyment at all.
Thanks again! Acturally this was the best one I made in LD. Keyboard was a temporary solution because I did not decide how to add more visual elements. I do have intention to make a complete (mobile?) game based on this one - the current story has much more room to expand.
I still have no time to continue development. I would be happy if you could give a help :)